Survival 101

What is Project Wonderland?
Project Wonderland is a 100% pure Java, free and open-source toolkit for building 3D interactive virtual worlds.


How much does Wonderland cost to an end user?
Nothing! It is free and open source.


When I try to log into Wonderland, all I see is the Connecting… message and nothing further.
This happens when the client is attempting to connect to the Wonderland server, but is unable. Recheck that the hostname and port specified in this dialog is correct. (It should be correct if you started the Wonderland client via Java Web Start). Also, firewall software may be blocking network access, see PlatformTips for more details.


When I try to log into Wonderland, I get a Connection Refused. Please Try Again message.
This happens either when firewall software may be blocking network access (see PlatformTips) or the Wonderland server to which you are trying to connect is not running.


When I start Wonderland, all I see is a black window and nothing else.
Occasionally when you launch Wonderland, you will see a black Wonderland window, but the login dialog never appears. Quitting out of Wonderland using File –> Quit and restarting usually solves the problem. The next time Wonderland launches, the login dialog should appear, although some users have reported that they needed to restart a few times before the dialog showed up.In case you’re interested in the details, we believe this may be caused by a bug in Java. There is at least one report that moving to a newer version of Java (e.g. 1.6.0_06) solves this problem, but we haven’t been able to confirm this yet. There is a P1 issue (#429) to track this problem.


Help! When I enter Wonderland, all I do is spin around and can’t stop.
We believe this is a long-standing bug in Wonderland, that while you are loading, you press a movement key and start spinning and can’t stop the spinning movement. This can also happen after you have been logged in for a while too. The only solution for sure is to log out and log back in again.


Help! When I enter Wonderland, I cannot move at all.
We believe this is a bug too. The only solution is to log out and log back in again.


I enter into Wonderland, but can’t hear anything.
The fact the audio portion in Wonderland is not working can be caused by one of several reasons. First, make sure that audio is configured properly on your system and that your speaker volume is turned up properly. A common problem is that firewall software is blocking the necessary network traffic for audio to work. Please consult the PlatformTips for more information about network port access for audio. For general audio setup issues, there is a guide to help you at https://lg3d-wonderland.dev.java.net/source/browse/*checkout*/lg3d-wonderland/src/classes/org/jdesktop/lg3d/wonderland/scenemanager/resources/audio.html.


My audio sounds pretty bad, is there anything I can do?
Poor quality audio is most likely due to limited network bandwidth between your Wonderland client and the Wonderland server. If you are using wireless, and have the option of switching to wired ethernet, that helps tremendously. You may also reduce your audio quality via the Tools -> Audio Quality menu item. Switching to 8 kHz stereo or mono generally improves the audio quality.


I can hear other people, but they cannot hear me.
Since you can hear other people, it means that your microphone may not be setup properly. Select the Tools -> Audio -> Test Audio menu item to check whether your microphone (and speaker) are setup properly.


When I talk, I hear an echo.
If you can hear an echo, it most likely means that someone else inside of the world does not have an echo canceling microphone and is not using a headset. The quickest solution is to have the other party use headphones and the echo should go away.


I have a problem I just can’t resolve. What should I do?
The best way to resolve a problem with Wonderland is to post a message to the Wonderland community forums at http://forums.java.net/jive/forum.jspa?forumID=112. It also helps if you post copies of your client-side Java console. You can read how to enable this console on our TroubleshootingGuide.


I don’t want anyone to hear me. Can I mute my audio?
Yes, the [ key toggles muting audio. When your audio is muted, there will be square brackets ([]) around your avatar’s name. To unmute, hit the [ key again.


Wonderland is reporting a really bad frame rate. Is there anything I can do?
Wonderland has a frame rate goal of 30 frames per second, but depending on the graphics and cpu capabilities of your system, this may result in heavy cpu load and reduced performance. This will manifest itself as jerky motion of the avatars and pauses when turning. If you’re seeing more than 20 frames per second in the Status window (Asset Manager), but your cpu load is 100% it might be worth experimenting with using a lower maximum frame rate. To change the frame rate use the View->Max Frame Rate menu item. Try setting it to 20 or 15 fps. You’ll see more flicker as you move around, but your avatar motion might be less jerky.


How do I move my avatar around a Wonderland world?
You can use the arrow keys to move your avatar around the world. Up/Down arrow (or w and s keys) moves forward and back. Left/Right arrow (or a and d keys) turns left and right. You can also side-step left and right with the z and x keys. There is a quick reference sheet for all of these movements.


How can I stay in one position but change where my avatar looks?
Hold down the right mouse button and move the mouse. That will change the “look direction” of your avatar.


Is there any way to walk quicker? How about more slowly?
Yes, if you hold down the Shift key while moving your avatar around, it will speed up movement. You can also use the + and – keys to permanently increase or decrease the speed at which your avatar moves.


Can I fly in Wonderland?
In Wonderland, avatars are subject to gravitational effects, and they usually remain on the ground. If you’re used to jumping and flying in Second Life, you might find the ground based experience a little limiting. There are several things you can do to defy gravity in Wonderland. First, if you hold down the Page Up key, your avatar will slowly rise off the ground like a helium balloon. Hold the Shift key to increase your rate of ascent. When you release the key, you’ll fall back to earth. If you’d rather hover, turn off gravity (press ‘U’) and try Page Up and Page Down (or the q and e keys) to ascend and descend. Once in the air you can turn and move, just like you do on the ground. It’s not exactly as elegant as flying in Second Life, but it can be useful (it’s a great way to get aerial views for photographs for instance.) If you hit the roof and and want the take a peek outside, hold down the ‘G’ key as you ascend. To get back in, hold down the ‘G’ key and use Page Down. Note the ‘U’ toggles gravity, so once you’re ready to return to the ground, press it again.


Can I make any gestures in Wonderland?
Wonderland currently supports several simple gestures, such as waving (the 5 key), pointing (the 4 key), shaking your head (the 3 key), and nodding your head (the 2 key).

If you want to point at something, first move your mouse to what you want to point at and press the middle mouse button. Your avatar will point in that direction (subject to joint constraints, of course!). Hold the button down for as long as you want to point.


Is seems like I have tunnel vision in Wonderland. Can I increase the field of view?
Wonderland has a field of view of 59 degrees by default, whereas the human eye has a field of view close to 180 degrees. With the default setting you might feel a little like you have tunnel vision when you’re exploring Wonderland. Most of us in the Wonderland team widen the field of view. This gives a more immersive experience, since you gain some peripheral vision, for example 108 degrees. To widen your field of view, select View->Properties… and adjust the Field Of View slider. When you release the slider, the view will update, so you can experiment with different values. At very wide angles you’ll see some bizarre distortions.

  • Share/Bookmark

Add reply

  • Search:
  • Recent Tweets

    • #iED: Starting weekly Smithsonian Institution Immersive Education project planning meeting for LVM Virtual Watershed project.
    • TEG.TWG: Web-to-world (w2w) tool distributed to attendees of The Education Grid TWG (TEG.TWG) weekly meeting. http://MediaGrid.org/groups
    • TEG.TWG: Weekly meeting for Immersive Education Initiative's The Education Grid (TEG) group has concluded. http://MediaGrid.org/groups
    • #iED OFF.TWG: The iED Transcoder (3D mesh object and model tool) being distributed to OFF.TWG meeting attendees. http://MediaGrid.org/groups
    • #iED OFF.TWG: Weekly meeting for Immersive Education Initiative's Open File Formats group has begun. http://MediaGrid.org/groups
  • OSIVE Mobile TV

  • OSIVE Exhibits

    WetlandYumin primary
    Virtual warehouseMarcomm
    Victoria School ICCUniSIM ICT 2010 Wonderland